package org.noote.shaky.pad;

import org.noote.libs.robot.stepper.StepperRobot_AnimationStep;

public class Shaky_Anim_Test extends Shaky_StepsForAnim {
	
	public Shaky_Anim_Test()
	{
		super("Test :)");
	}
	
	@Override
	public boolean create() {

		StepperRobot_AnimationStep step;
		
		step = newStep();
		step.setDuration(2.5f);
		setRight(step);
		
		
		step = newStep();
		step.setDuration(2.5f);
		
		//step.setPosition(Shaky_Skeleton.HEAD_NECK_1, 0);
		//step.setPosition(Shaky_Skeleton.HEAD_NECK_2, 45);
		
		
		//step.setPosition(Shaky_Skeleton.SHOULDER_LEFT, -30);
		step.setPosition(Shaky_Skeleton.BICEP_LEFT, 45);
		//step.setPosition(Shaky_Skeleton.ELBOW_LEFT, 90);
		//step.setPosition(Shaky_Skeleton.WRIST_LEFT, 0);
		
		//step.setPosition(Shaky_Skeleton.HIP_1_LEFT, 0);
		//step.setPosition(Shaky_Skeleton.HIP_2_LEFT, 0);
		//step.setPosition(Shaky_Skeleton.THIGH_LEFT, 0);
		//step.setPosition(Shaky_Skeleton.KNEE_LEFT, 0);
		//step.setPosition(Shaky_Skeleton.ANKLE_LEFT, 0);
		
		
		//step.setPosition(Shaky_Skeleton.SHOULDER_RIGHT, 60);
		//step.setPosition(Shaky_Skeleton.BICEP_RIGHT, -90);
		//step.setPosition(Shaky_Skeleton.ELBOW_RIGHT, -90);
		//step.setPosition(Shaky_Skeleton.WRIST_RIGHT, 0);
		
		//step.setPosition(Shaky_Skeleton.HIP_1_RIGHT, 0);
		//step.setPosition(Shaky_Skeleton.HIP_2_RIGHT, 0);
		//step.setPosition(Shaky_Skeleton.THIGH_RIGHT, 0);
		//step.setPosition(Shaky_Skeleton.KNEE_RIGHT, 0);
		//step.setPosition(Shaky_Skeleton.ANKLE_RIGHT, 0);
		
		
		step = newStep();
		step.setDuration(2.5f);
		setRight(step);
		
		return true;
	}
}
